Not a problem for a renderer that is converting X to Y (like smilies for example), but if the rendering is actually adding something to the content like Test Plugin does then we see a serious problem - bits will be added twice. The only time I see the problem is with that one item - the "no teaser" sample works the way we would expect, and multi-page items work as one might expect.
Haven't found a way around it in the plugin because we don't have info about if the item uses !M while we are creating the item, but I haven't dug all the way deep into the bowels of if so there might be an easy answer at the plugin level. If not we need a core solution.
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